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Katrin Experiment!
14. Mai 2024
Thank you for letting me know - I finally managed to fix it. Now there's lots of empty space above t...
Harma Blog Break .
29. April 2024
Isn't the selvedge something to worry about in a later stage? It seems to me a lot more important th...
Beatrix Experiment!
23. April 2024
The video doesn´t work (at least for me). If I click on "activate" or the play-button it just disapp...
Katrin Spinning Speed Ponderings, Part I.
15. April 2024
As far as I know, some fabrics do get washed before they are sold, and some might not be. But I can'...
Kareina Spinning Speed Ponderings, Part I.
15. April 2024
I have seen you say few times that "no textile ever is finished before it's been wet and dried again...
FEB.
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Internet Resources.

The Internet is full of helpful things, and I have a few more resources for you today. Hooray free helpful things!

First of all, the Book of Kells is online, in all its digitised splendour and glory, free for you to look at! Here's the official announcement from the Trinity College Dublin, and here's the direct link to the digital book.

Aarhus Uni Press' free e-book of the month is Re-Mapping Exile (edited by Michael Böss, Irene Gilsenan Nordin and Britta Olinder); it's a collection of essays about aspects of exile in Irish writing.

And finally my discovery of yesterday: The Reallexikon zur Deutschen Kunstgeschichte is available online, for free, under the title of RDK Labor. It works like a wiki in that you can also submit articles, and it's a huge resource of information on German art history.

On a completely different note, it's snowing outside, and - very fittingly - the snowdrops are blooming:

snowdrops
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DEZ.
18
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I'm back home, and I have stuff for you.

You're getting a late blogpost today because I had slow internet today, and it even ate a half-written post... but you are getting one, and it is one with free stuff! (Very fitting for the season...)

First of all, as a reminder - free ebook in Aarhus Uni Press this month is Woven into the Earth. Go download it if you haven't done so yet, and tell your friends who are interested in archaeological textiles. This is a wonderful book, and it is definitely good to have.

You already downloaded it? You would like more books? Here you go.

On a completely different, and very much non-archaeological note - there is a free e-book about working with MS Word, "Microsoft Word for Publishing Professionals" by Jack M. Lyon. A few years ago, the author's newsletter "Editorium" helped me a lot when prodding my thesis text into shape, as well as later when I had typesetting to do. If you're working with Word (as so many people in the social/historical/archaeological sciences do), you might want to give it a look.

And now on to the juicy bits.

I had the opportunity to visit Estonia for a few days, and I didn't only meet lovely fellow textile people and fellow archaeologists and got to see exciting finds in several museums and a good number of the Estonian textile finds, I also brought home some books (about, who would have guessed it, Estonian textile finds). Two of them are about the finds from Siksälä, which is a burial site used continuously from the 11th to the 15th century - the Estonian Iron Age and Middle Ages. Siksälä has yielded exceptionally rich finds, including textiles wonderfully decorated with bronze spirals. There's a publication in two parts, a text part and a catalogue part; both are in Estonian*, but anyone can look at the pictures and construction drawings. And if I say anyone, I do mean it - both the first volume and the second volume are available online, free of charge, thanks to the University of Tartu.

Another absolutely amazing Estonian find is the craft box from Lohavere (which should be written with a little ~ sitting on top of the o), which comes from the hillfort of the same name, dated to the 12th and early 13th century. If you know the Mästermyr find and have always dreamt of something similar, but related to textiles? Here it is. The craft box, made from birch bark, contained textile remains, prefabricated and half-finished products, bronze ornaments and tools, some of them neatly stored in smaller boxes or little pouches. It is an absolutely fascinating find and gives so much information about how the spiral decorations were worked... and it, too, is published in a little book, and that, too, is available online free of charge.

These finds absolutely deserve to be better-known - so feel free to spread the word, and of course enjoy the publications of these gorgeous finds!

*Estonian is a language belonging to the Finno-Ugric group, and more or less related to Finnish. A few fun facts: Estonian has fourteen cases. Yes, fourteen - because there are no words to signal direction (like "into" or "from"), and a case is used instead. More fun facts? Estonian has no genders, so there's no problem with being politically correct. Because there were a lot of Germans in Estonia in the Middle Ages (Hanseatic League was a reason for that, for instance) there are quite a few German words still around, which makes not understanding most of the rest even more peculiar. Final fun fact for today: as I'm easily amused, it diverted me no end that the greeting "Tere" sounds much like the southern German colloquial "Dere" (which is very short for "Habe die Ehre", I have the honour). If you're intrigued now, here are a few useful Estonian phrases, and here is a very interesting pdf with facts about Estonian.
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DEZ.
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How to prevent Win10 from taking over your computer.

A friend recently told me she now has Windows 10 - which she didn't want. It did not care for her wants or wishes, however; it just went ahead and installed itself.

If you're running Windows and would like to avoid the same thing happening, you can use the GWX stopper tool - explanations and download link can be found here.

If you're guessing now that I am using this thing, you're completely right - I would like to decide myself when to change operating system, thankyouverymuch!
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DEZ.
02
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Aarhus Uni gives you an early present!

Aarhus University Press has a long list of books in their catalogue, and they include Else Oestergaard's "Woven into the Earth", the wonderful book about the garment finds from Greenland. They also have a monthly campaign of one e-book that they post on their site, downloadable for free.

Guess what this month's ebook is? Right - Woven into the Earth. Go here to download it, and feel free to spread the word. The book is absolutely wonderful and a must-have if you are interested in medieval garments. (h/t to Christa, who found this first.)

Other delightful news - the open-air museum village in Düppel, where I went to give a presentation this summer, has won a cultural award given out by Berlin. Congratulations!
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NOV.
30
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Catching up on Link Stuff.

There's a stack of lovely links to share with you, so you're not getting an "Old Knitting" post today (wait for tomorrow, though...)

Instead, here is other stuff I hope you'll enjoy:

Uppsala University has a new database called "Gender and Work", where you can search and find different sources regarding, well, gender and work. While the title sounds very international, it looks like the database interface and the base itself are Swedish only. Still, if you are looking for sources and can read Swedish, this might be a lovely tool for you.

The next one is definitely in English. I know this, because I have helped making it myself... as you might know, I am a fan of the wonderful Escape Pod, so when I met with Alasdair at LonCon, I volunteered, spur-of-the-moment, to be one of their narrators. Well, though my first story is not for Escape Pod, but for Cast of Wonders (which is a YA podcast, soon to be part of the Escape Artists flock), I'm very excited that it is live now. You can listen to me narrate "Fairy Bones" by Guy Stewart here. (My voice is a little nicer usually, those were the last dregs of the Cold of Doom that had me in its claws for a while.)

If you read German and are interested in material culture of the Middle Ages Roman Age, there's an interesting (and textile-/clothing-related) article at Archaeologik, titled "Von Menschen und Kapuzenmänteln oder Wie kommuniziert eine Gesellschaft mit Alltagsgegenständen?".

You prefer more English? Here you go. There's a long poem listing an incredible amount of weird pronounciation rules (or exceptions) in English, called, fittingly, "Chaos". Sometimes, people attempt to read it, and here's one of the many youtube videos of it:

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In final news, I'm hard at work getting the new European Textile Forum pages finished and online. I've kept records of how the old pages did look (which included the programmes, well, at least mostly!) but there was no real, proper archive. This will change now for the better, and it will also make administration and preparation of the Forum easier for me in the future (at least I hope so).
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OKT.
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Our Blog Tour has started!

I'm happy to announce the first post of our blog tour, over at the Travelling History blog. Gillian and I went through our photo archives for this one, and we hope you'll enjoy the pictures.

Our book was also mentioned in an article in the Western Telegraph, along with several other books about the Middle Ages.

Let's stay book-related - there's an open access ebook about words and language called Medieval Hackers. If you're interested in language and history of words and wording, give it a look.

And still staying with books, though from a slightly different angle, I found this article about the Kubler-Ross Model of Grief Associated with Editing and Rewriting utterly hilarious. And oh so true! I remember that time my phd thesis draft got completely pulled apart, resulting in a huge re-write and some re-ordering. I was devastated, and annoyed, and then even more annoyed (but differently) when I realised that all the criticism was, indeed, valid points and the book could be so much better if I did those edits. Similar things happened in other areas - I've done layouting and thought that my choice of fonts was fine, until someone came along and told me "I'd rather recommend that". Well, what shall I say? He was utterly right.

The good thing about getting edits, and getting over it - after the first few times of running through the phases, it gets easier and easier to take that deep breath and think "well, I'll just try the recommended edit on for size, I can always change it back if it's not better than it is now". (Not surprisingly, it usually was better after the change my editors suggested. I'm a lucky one to have had these editors!)
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OKT.
15
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Beast News, Books for Free, and Game Reviews.

In Beast News, our blogtour is supposed to start today, but with the time shifts, it might not be my today (so you'll be getting the link tomorrow, if all goes well). We do have our first two reviews at Amazon, though, to our great delight, and three more over at Goodreads!

(Reviews really help selling books, so if you like a book and would like to help the authors sell more of it, you can do so by writing and posting a review. Amazon is an obvious place for this, as lots of people check there for reviews even if they buy in brick-and-mortar or at different online shops; goodreads is another good place, but anywhere on the internet will help your favourite author to do better.)

More book-related stuff? Here you go. The book from Jutta Zander-Seidel, "Textiler Hausrat" has been digitised and is available for free at ART-Dok, together with several other titles by Zander-Seidel. (Hat tip to Nicole Kipar from kipar.org, which is a blog you might want to follow as well.)

And now I have some non-work-related stuff for you. Games! Games we played at Essen! Not all of them, mind you - just a few.

Before you read my comments, you should probably know that I tend to be quite critical of games. We've been doing this go-to-Essen-thing for years now, playing oodles of games, and we (that is me and my friends who usually roam the halls together with me and the Most Patient Husband of Them All) have developed quite a good sense for what games we prefer. So we'll often take just a look at a game and go "meh", not necessarily because it is a bad game, but not a type we like. (Those preferences are different for each of our group, but they overlap for a good part, which makes roaming together so pleasant.)

There's so many games out there, and so many new ones coming out each year, that you can either set apart a huge amount of space for all those games you get, or you restrict the amount you're getting. We try to go for option 2, so if we buy a game, it has to really please us and offer a good amount of replayability. We tend to gravitate towards games that are (relatively) quick to explain but still want some brains when playing; with a luck factor involved (so no hardcore strategical/tactical games). We also have a thing for cooperative games and racing games. And now that you know how to put my comments into context, here we go!


We started out with a round of Marvel Dice Masters - which was fun. It's a light game, lots of dice, though some of the rules were not completely clear. We already have several copies of King of Tokyo in our circle of friends, so we really don't need this game. I'd play it again though, happily.



The Witcher. I don't know the video game, but I can tell you that the boardgame is repetitive and boring. Boring and repetitive. Oh, did I mention repetitive? So many tasks to fulfill. Joyless combat. Everyone playing for themselves. We broke off after (or in, I don't remember) the second round of this. Boooooring. (You see the timer attached to the stand? We'd have had 31 more minutes to waste on this game - everyone gets an hour to testplay. Which tells you we spent 29 minutes on this. Which was more than enough.)



This game was called Bastion (as the English rulebook on the table tells you), it was a cooperative game, and we didn't expect much from it. The coloured cubes are the resources you need to collect in order to battle monsters that approach your city gates - you spend one of any colour to get three of the colour marked on the board. Once there are cubes on the segment, you can remove all of them (up to three) by placing a cube on the inner wall, and you can clear all the cubes off the inner wall by hopping inside. A monster you smashed gives you a bonus for smashing another monster, or for movement. The monsters always jump to the next free spot, and when the monster deck is used up, they leapfrog forwards; the very last monster jumps directly to the city gate and you have to smash it there at once. There's not too much luck involved, it is easy to explain and it does require you to think and plan ahead with your mates - we really liked it! Bastion would make a very nice gateway game, and it looks like you can up the difficulty quite a bit with stronger monster cards (that are included).


Crazy Time. You have a stack of cards and flip them over; each of them shows a clock face with a time. You count the time upwards, starting with "one", next player flips a card and says "two", next one flips and says "three"... unless there's a time machine, when you have to count backwards. Or there's a new rule that gets introduced. Fun twist? One of the players does not know the new rule and has to guess it (or gets lots of cards for making mistakes!). Original rules let the winner of a round choose who does not get to see the rules cards; I'd recommend as house rule:  winner of the round does not get to see the rules cards (for a bit of a rubber-band effect). Lovely little game. Quick to explain, quick to get started with, but a really nasty brain teaser.


This was another co-op: Space Cadets - Away Mission. Lots of plastic minis, lots of tiles, different scenarios, different aliens, space in the flavour of 1960s sci-fi. Oh, and girly-glittery dice. We really enjoyed this. Actually, we enjoyed this so much that we bought it. (Our excuse? Well, apart from you don't need an excuse to buy a game you really love apart from "we really loved this", our excuse is that we did not have any space-themed co-op games yet. Also, the minis include brain-in-a-jar figures, and everyone knows you can always use more brains.)

And this is... Lanterns. You place one of your three tiles and each of the four players gets a lantern card in the colour facing them. If you place matching colours, you also get bonus cards. On your next turn, you can exchange colour combinations for tiles with victory points. It's a relatively light game, with an interesting concept - however, luck obviously plays a big part. (Frieder suffered from always just missing the higher value numbers on the victory point tiles, for instance.) We played the "short fair version" with about half the available tiles and already found it too long. Add some players in there that tend towards analysis-paralysis (huh, if I place that tile like this, he gets a green and player 3 gets a yellow and then they have a full set but if I place it like this I don't get a bonus... hm... let me look at my other two tiles... if I place this one like this, ah, or maybe here, or...) and you're in for a really, really tedious game. No thanks.

And that's it for today. If you enjoyed that, let me know - I have a few more games I could tell you about...
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