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Miniature Painting - QuoddHeroes are done!

They are finished! After a good while of painting sessions, all of the QuoddHeroes miniatures are finished, and protected by a double coat of varnish. Yesterday they went back to their happy owner, hopefully to see many fun game sessions there. We've been promised an epic session playing that game once the general situation will allow it again.

It was a lot of fun painting these - especially since there were many different styles, and a few new playgrounds to explore. There was a light source in one case, and freehand details to draw in in another, and doing glazing, and playing with drybrushing and different kinds of washes, and edge highlighting, and a lot was learned in that way.



In the game, the cubes move by rolling from the face they are standing on to one of the adjacent faces, so that another face then sits on top. Each has a special action connected to it, so you need to plan your moves carefully in order to get where you want to get. Accordingly, there's two of each of the cubes, one to sit on the board while playing, and the second identical one is used by the player to handle. Actually turning it in your hands while thinking about what to do makes an incredible difference to just thinking about it, and is really necessary.



Each of the sides looks differerent, to make it easy to see which one is which, and they are all shown on the player board, of course. Sometimes they hold something in their hand on one side only, sometimes on both sides. Usually there's quite a difference between the left side and the right side, but not always - the mini on the far right, for example, only has a tiny watch as a difference between left and right.



They all have a face, and feet, and carry something like a backpack on their backs, or there's a cave or hollow with something inside in some instances.



Those were a bit tricky to paint, but hey, challenge accepted!



In some cases, the image on the player board and the actual sculpt of the miniature were a little different, and in a few cases, there were significant differences, which also made things a bit tricky. I was trying to go for "as close to the player board as possible" in these, which meant trying to match the colours, or painting in some details not in the sculpt.



I also tried to make the two in each pair as identical as possible, which was not always easy, because I like to paint with mixed colours... and you inevitably have too much or too little of an individual mix. For me, it's usually way too little, and then it is hard to match the mix again for the second piece.

Two of them don't really match the colour on the player board really well; one is a bit too dark (the magenta-furred one) and one a little too blue (the robot-like one), but overall, I'm really happy with how they all turned out.

So there's another thing for me to look forward to when the pandemic gets under control: Actually using these in game play!
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Friday, 22 November 2024

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